Mapache's Role-Playing Game Stuff

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Abyssal Archery Charms

Airborne Digit Legion

Cost: 10 Motes, 1 Willpower, 1 Health Level
Duration: One Scene
Type: Simple
Minimum Archery: 5
Minimum Essence: 4
Prerequisite Charms: Piercing Ghost Barb

The Abyssal cuts off her pinky finger and tosses the wriggling digit into her quiver. It grows and grows in length and is joined by a host of identical writhing arrow-length fingers. For the remainder of the scene, they may be loosed as arrows that ignore armor and do a base damage of zero. Whenever she needs to shoot a foe, she always has a still-twitching deformed finger available. At the end of the scene, she will have fired just enough to leave her with one more in her quiver, which she grabs hold and re-attaches to the stump, where it takes root and regains its original size, leaving no mark of its transformation.